Endless Ages - Your Journey Begins > The Outer World > Spamzilla

Spamzilla Spam at will, go mad! Post count stays the same!

Reply
 
LinkBack Thread Tools
Old 08-04-2008, 09:45 PM   #1
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
Exclamation because theres no offtopic - game design

Well I'm mainly only posting this because i know that there are people here capable to help me with my project and i need quite a bit of help. I've been trying to make a video game for three years and i sadly haven't gotten far if anyone would like to help please email me with what you can contribute and ill email you with the details. Any skills are accepted. A site for the game will be put up soon for updates and to help everyone get in contact. Once again tank you for your time.
EDIT i'm setting up the "company image" for the game in case its needed.
email-goldbott@gmail.com
__________________

Last edited by goldbott; 08-05-2008 at 05:31 AM. Reason: i forgot the email
goldbott is offline   Reply With Quote
Old 08-05-2008, 04:38 PM   #2
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
sorry for the double post but i needed to update. I'm in the process of setting up a web site but sence im broke i need to host it myself and its not easy to set all that up. I,ll also host in game updates through my server comp (old comp that my sister doesnt need) once i set it all up. In game updates wont be a problem till theres a game though.
__________________
goldbott is offline   Reply With Quote
Old 08-05-2008, 06:19 PM   #3
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Ummmm...okay...what are you basing this all on?

What are your skills? Such as:

Any programming backround:
C
C++
C#
Java
any others

3D or 2D graphics:
Photshop
Illustrator
MAYA
3DS Max
Flash maybe
anything else

Sound:
SoundForge
Audacity
Make your own (programming)
etc...

Websites design:
HTML
HTML 2 or w/e new thing that's coming out
Visual Basic
etc...

Misc. stuff:
OOP (object oriented prgraming)
Genesis3D or PoweRender (free engines)


This is the wrong place to post really. I'll point you in the right direction provided it doesn't seem like a "fling", no offense. I really don't know where your coming from with this. If your doing this with no programming or professional graphic (MAYA or 3DS Max) I guarantee you this won't go far. If your using Flash, Game Maker, etc... it's not "real" game making.

Sounds to me like you have no real game design or production background. Do you want to be a programmer, an artist, what? I can point you in the right direction if you want to make games yourself. It's a long road (takes 2-3 years to make games) and you have to keep up the passion and not get distracted or bored easily.
PeterTheLeader is offline   Reply With Quote
Old 08-05-2008, 08:06 PM   #4
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
When i said I've been working on this for three years i don't mean that I've been staring at my computer. I've gotten many librarys together, I've learned basic C++ I've been working on blender for almost 2 years (sadly i still need work with that) I don't intend to make any flash games. What i have in mind will be completely in 3D. I didn't think anyone would help but I'm sure i can't finish everything on my own. Also I've learned some html. I also have many drawn designs though out systems and i hope that i can get somewhere.
I've also looked into particle systems and physics engines. I,ll use a digital composer for the sound. As for what id do im sure that i might be able to do something. Any advise you could give would be appreciated.
__________________
goldbott is offline   Reply With Quote
Old 08-05-2008, 09:19 PM   #5
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
goldbott, I'm not going after anything general. 3 years is a long time, but how much did you learn?

Have you created any games before? If so, what are they and can I try them out?

A famous game designer once said to start off small, with tetris and pacman clones, then work your way up. If your some game designer with no background (I don't mean "I have learned blah blah blah", I want to see concrete evidence of what you created. Give me games, programs you've made, w/e. I want something that proves you know what your doing.) or anything to back it up, 0 people will help you.
PeterTheLeader is offline   Reply With Quote
Old 08-05-2008, 10:45 PM   #6
Ghey Wad
 
BlanK's Avatar
 
Join Date: Sep 2007
Posts: 1,003
Thanks: 9
Thanked 28 Times in 13 Posts
Rep Power: 3 BlanK is on a distinguished road
Send a message via AIM to BlanK Send a message via MSN to BlanK Send a message via Yahoo to BlanK
hee I started with a crappy MK clone in visual basic =D

It would've turned out so much better if I had more than a month to do it.
__________________
http://www.endless-ages.com/image.php?type=sigpic&userid=67&dateline=119290029  5
BlanK is offline   Reply With Quote
Old 08-05-2008, 11:36 PM   #7
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
Well i try but i only know basics of most very important skills. I have a little bit of everything in the way of skills but not enough practice in any one skill to be that useful. I have good ideas but i need to focus on one thing i guess but i will make a video game it just might take a while.
__________________
goldbott is offline   Reply With Quote
Old 08-06-2008, 10:21 AM   #8
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Well, put off the project until later. You won't get anywhere and it will be a HUGE waste of time-trust me. Start something small and work your way up.

I highly recommend you pick up Andre Lamothe's Tricks of the Windows Game Programming Gurus second edition. Look it up on Amazon or some other places and make sure you get the CD's with it. It's in C and C++ and you can hard code small games yourself from 2-3 weeks to 2-3 months depending on your schedule and passion to make something. It comes with a FREE Microsoft Visual C++ 6, so you can make stuff and only have to pay for the book.
PeterTheLeader is offline   Reply With Quote
The Following User Says Thank You to PeterTheLeader For This Useful Post:
goldbott (08-06-2008)
Old 08-07-2008, 07:07 PM   #9
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
Well it sort of sucks that i have to postpone my project for a while because i just put up my website.
goldhand
Its only up at certain time because I'm hosting it myself and my internet sucks.
When i get my server comp running it'll be up 24/7
as you can see im not so great at web design atm
__________________

Last edited by goldbott; 08-07-2008 at 07:15 PM.
goldbott is offline   Reply With Quote
Old 08-07-2008, 09:18 PM   #10
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Well, just start on the small stuff. A sites good for putting up what you make.
PeterTheLeader is offline   Reply With Quote
Old 08-08-2008, 04:37 AM   #11
Flob
 
Join Date: Sep 2007
Posts: 23
Thanks: 0
Thanked 1 Time in 1 Post
Rep Power: 0 Renegade is on a distinguished road
And then when you have what you want in the game design then you have to think about your infrastructure and security most things games forget and go live and crumble then have to restart. its more that being able to make a the game run on 1 or 2 computers then having multiple pple hitting it. something to keep in mind for design and the future needs
Renegade is offline   Reply With Quote
Old 08-12-2008, 12:04 PM   #12
Game Master
 
GM Latnia's Avatar
 
Join Date: Jul 2008
Posts: 461
Thanks: 218
Thanked 107 Times in 84 Posts
Rep Power: 1 GM Latnia is on a distinguished road
Send a message via ICQ to GM Latnia Send a message via Yahoo to GM Latnia
Peter why is it that you have to put people down for their efforts. Show me a game that you have made? didn't think so. anyways no matter what he devoted 3 years to his project, to me that's devotion.

BTW peter what are YOUR skills ?? and it takes way longer than 2-3 years to make a game unless you want to make a Tinkertoy game especially if you're working it yourself. and get your head outta the books it doesn't work like that.
__________________




Contact Information

ICQ 435120194
YAHOO GM_Latnia
GM_Latnia@hotmail.com
GM_Latnia@yahoo.com
GM Latnia is offline   Reply With Quote
The Following User Says Thank You to GM Latnia For This Useful Post:
goldbott (08-12-2008)
Old 08-12-2008, 02:42 PM   #13
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
Peter I am by no means ignoring your advice but if i stop working on this project now ill never finish it. I'm getting a dev team together so that i can design the game and help as much as I can and i hope that i can learn enough to do some programming for the game. GM latnia thank you for your post but really he is right i couldn't complete this project without help.
__________________
goldbott is offline   Reply With Quote
Old 08-12-2008, 02:49 PM   #14
Senior Member
 
plasticAiredale's Avatar
 
Join Date: Jan 2008
Location: cle-ohio
Posts: 153
Blog Entries: 5
Thanks: 19
Thanked 30 Times in 18 Posts
Rep Power: 1 plasticAiredale is on a distinguished road
Goldbott just keep working on what you can is my advice. I make my living as a programmer, not fancy game programming, but C++/VB programming non the less. I have always had side projects, little games and the sort, some finished, some half finished, some just ideas written down in notebooks. But I learned something from almost every project, whether it was finished or not.

I would think small projects are a good starting point, like others have mentioned. Going for something big right off the bat might be too overwhelming at the beginning. There is always great satisfaction for me to finish a project big or small, so a small project could help build motivation for making bigger and bigger projects.

And I think books are a great source of information. You shouldn't ever think you have learned all you need to know about programming, as there is always something else to learn and get better at, so while you do need to get out and actually program something, books are great at learning how to do something better.

But most programmers are interested in their own projects, so it might be hard to convince them to help you out when you don't necessarily have much done already. I could be wrong, but at this point, I would try to get your skill set worked up while continuing to make notes on where you want your game to go
plasticAiredale is offline   Reply With Quote
The Following 3 Users Say Thank You to plasticAiredale For This Useful Post:
GM Latnia (08-12-2008), goldbott (08-12-2008), PeterTheLeader (08-12-2008)
Old 08-12-2008, 07:59 PM   #15
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Quote:
Originally Posted by GM Latnia View Post
Peter why is it that you have to put people down for their efforts. Show me a game that you have made? didn't think so. anyways no matter what he devoted 3 years to his project, to me that's devotion.

BTW peter what are YOUR skills ?? and it takes way longer than 2-3 years to make a game unless you want to make a Tinkertoy game especially if you're working it yourself. and get your head outta the books it doesn't work like that.
I don't put people down, I'm just "more real" than most. Three years devotion to a project? He hasn't gotten very far for that much time. Plastic basically says what I was saying, and you thanked him so you must have misinterpreted what I was trying to get across. You should do what you want, but you have to work your way up there first.

And yea, triple A games do take longer to work than 2-3 years, impossible with just yourself. For a game that isn't exactly the most graphical thing in the world (Halo, Gears of War, etc...) basic graphics are fine. Don't compare EA to triple A games, if that's what your thinking. It's no where near the quality. It's still a good game and has lots of potential though.

And I am in progress making my own games. It will be 2-D stuff and not some MMO or anything fancy, it will still be good though. I'll post it when it's done .

If you really want to make something gold then sign up for an account here: XGameStation :: Index . Proffesionals, noobs, all types go there.
PeterTheLeader is offline   Reply With Quote
Old 08-12-2008, 09:41 PM   #16
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
Well Peter as i said i did something with those years and I'm beginning to get offended by what you seem to be saying. Plastic I'm thankful for your advise but as i said before i don't plan to postpone my project anymore. My ideas my have proven unrealistic in the past but if i can just find people who like them than i can get further than ideas.
__________________
goldbott is offline   Reply With Quote
Old 08-12-2008, 10:12 PM   #17
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Don't be offended Goldbott, despite what it seems to some I'm not some troll casting spells of hatred and bad joojoo to everyone-Just trying to save you a headache and giving some advice. Check out that forum, there are a lot of people who know what they are doing far more than I and you will get something good out of it. Necron (Andre Lamothe) always posts there, and he's made and/or helped make LOTS of books.
PeterTheLeader is offline   Reply With Quote
Old 08-12-2008, 10:53 PM   #18
Game Master
 
GM Latnia's Avatar
 
Join Date: Jul 2008
Posts: 461
Thanks: 218
Thanked 107 Times in 84 Posts
Rep Power: 1 GM Latnia is on a distinguished road
Send a message via ICQ to GM Latnia Send a message via Yahoo to GM Latnia
As a Gm I should have not said anything because I'm supposed to be neutral no matter what. Need I say more nope keeping my mouth shut on this one.
__________________




Contact Information

ICQ 435120194
YAHOO GM_Latnia
GM_Latnia@hotmail.com
GM_Latnia@yahoo.com
GM Latnia is offline   Reply With Quote
Old 08-14-2008, 06:21 PM   #19
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
well i know theres not much point in posting anything here but my dev. team (goldhand) now has a programmer and a game designer/web designer (me) so now we just need someone to handle the 3D design and someone to handle the sound effects. Something tells me I'm still wrong about this and I've overlooked something so (and i know ill regret this) what do you think peter?
__________________
goldbott is offline   Reply With Quote
Old 08-14-2008, 09:48 PM   #20
Senior Member
 
Join Date: Jul 2008
Posts: 212
Thanks: 6
Thanked 29 Times in 18 Posts
Rep Power: 1 PeterTheLeader is on a distinguished road
Well, technically, you need a PR person...but I doubt you'd want one now. Sound effects could be handled by the programmer, and is pretty easy to do. You don't need a sound person as a lot can be done synthesized and such. I'd bet the programmer can make sound on his own, but you'd have to check with him. You need a music person though, and I doubt the programmer would know how to make some good tunes (making music is a talent, and hard to learn). You can get tunes for free at a bunch of places. If you want to be "authentic" you'd need to get someone though.

You can get away with just needing a modeler, really. Sounds are easy enough to do yourself (ex. for a footstep put the microphone to the floor and tap your foot while recording, for lightning get a metal board and hit it, hitting something with a blunt object squish some jelly/pudding/any soft food), just be creative .
PeterTheLeader is offline   Reply With Quote
Old 08-14-2008, 10:25 PM   #21
Senior Member
 
goldbott's Avatar
 
Join Date: Mar 2008
Location: Tville NC
Posts: 214
Thanks: 32
Thanked 7 Times in 6 Posts
Rep Power: 1 goldbott is on a distinguished road
Send a message via AIM to goldbott
dude thats my favorite post you've made so far ill talk to my programmer about that.
__________________
goldbott is offline   Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -7. The time now is 06:36 PM.


Site Stats
Members: 1,538
Threads: 2,410
Posts: 31,971

Newest Member: RenascentKarma
Latest Topics
EA Resources
Site Partners