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Old 02-17-2008, 02:00 AM   #1
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Teasers

http://www.endless-ages.com/media/sh...ry.php?cat=504

Here are a few screenshots of the type of thing I have currently been doing on the server. As you can see, the racial leaders have been returned to their original positions, but that is only the beginning. Everything that was in boomtown that was originally NOT in boomtown is slowly being moved over to their original place(or close to). This of course, requires dialog to be changed as well because it no longer matches up, but this is the situation we are in, and we will make the best of it. Keep in mind it is nothing short of a miracle that Jason was able to import even these quests.

For those of you who remember the item requirement for gold crest quests, or the location of those shapeshifting npcs, it could help the process a lot. I'm going entirely by memory, and that is not exactly easy, but I want to get the early quests in place so a beta test can start. These changes are top priority(weapon and armor channel changes can really come later).

I also pictured a traveler npc. I have re-added these to 4falls(hf traveler npc), trendor(hm traveler npc), frog island(frog traveler npc), and the bloblic(blob traveler npc) colonies. Boomtown is no longer a normal location in the game(although it can still be used if we wish).

Some of the lighting, especially in old maps has been horrible maimed, as posted in the celeste screenshot, hopefully that can be fixed quickly.

Have fun with the screenshots everyone, I hope the answer some of the questions and fears some may still have about what version of the game we're getting.

Last edited by Telos; 02-17-2008 at 02:09 AM.
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Old 02-17-2008, 02:16 AM   #2
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wow lets see what i can remember
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Old 02-17-2008, 02:32 AM   #3
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Thanks for the screens =)

What is the crossed swords icon mean?

I can see what I remember I never did the shapeshifting quest in Gold, I was a Blob after all.
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Old 02-17-2008, 02:32 AM   #4
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I have some npc locations on my web site, you may find more accurate from others fan site.

Shapeshift quest

There is npc location for allmost all quests on my site (up do booster i think)
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Old 02-17-2008, 02:49 AM   #5
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I will try jog my memory for you but I highly doubt I will be able to remember any of the item requirements.. hope someone here can.. screens are looking good thanks for the update
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Old 02-17-2008, 02:54 AM   #6
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The item requirements for crests are currently not a whole lot different than they were originally, it's mostly in-tact, just easier.
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Old 02-17-2008, 03:20 AM   #7
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nice, Bo looks seriously uber.
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Old 02-17-2008, 06:06 AM   #8
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Wow! Nice stuff there Telos, and thanks for posting where sial was, saves me from hunting him down. And Bo looks awesome with that satellite cannon!
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Old 02-17-2008, 06:20 AM   #9
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yeh if u dont complete his quests then BOOM! your down.
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Old 02-17-2008, 07:22 AM   #10
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uato meats! im gonna kill me a LOT! of uatos

and no ninja looting you ****ers :P
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Old 02-17-2008, 07:52 AM   #11
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Dibs on kipper's meat... aw that sounds bad.
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Old 02-17-2008, 08:43 AM   #12
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lmao blobz!
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Old 02-17-2008, 09:21 AM   #13
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lol, so everyone is gonna be fighting over kips meat huh? i'm sure there's enough to go around.
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Old 02-17-2008, 11:32 AM   #14
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Thanks for the teasers!
Looks like 90 is still the max resistance =D
Impact, that's the melee icon =)
I like the way the new quest journal is organized =)

Are there no more bats flying around Trendor? =p
Did the mob locations have to be put in again too?
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Old 02-17-2008, 12:48 PM   #15
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There werent any bats that flew around trendor...

And yes Blegh. They only had the maps and NPC's to work with.
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Old 02-17-2008, 12:51 PM   #16
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I coulda sworn I remember being shot at by a couple of Malia Bats while on the bridge of Trendor =|

Everything's gonna be so different -_-" Oh well =)
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Old 02-17-2008, 01:06 PM   #17
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Quote:
Originally Posted by Visorak06 View Post
There werent any bats that flew around trendor...

you really must be joking or your a newb x100
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Old 02-17-2008, 02:23 PM   #18
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Don't get me wrong with the crest quests being easier, with channels eliminated and monsters actually hard again, it won't be easy. I'll also adjust the requirements a bit to make them harder, it would just be easier if i knew the original requirements. I'm pretty sure 15 elder shockion heads was a requirement for one of the latter crests.

Bats around trendor? There were definitely some, I noticed yesterday a bat flying into the water behind trendor, like he wanted to be an eyemba. I particularly remember Si bats near trendor, we'll work on adding some, and some AI needs fixed as well. A lot of monsters have decided to take on some strange behaviour.
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Old 02-17-2008, 02:58 PM   #19
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Quote:
Originally Posted by bLeGh2jOo View Post
I coulda sworn I remember being shot at by a couple of Malia Bats while on the bridge of Trendor =|

Everything's gonna be so different -_-" Oh well =)
Yes, there were a couple to a few malia bats on the connection bridge from Trendor.
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Old 02-17-2008, 03:01 PM   #20
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Quote:
I'm pretty sure 15 elder shockion heads was a requirement for one of the latter crests.
I remember 5 Elder heads from booster, but maybe it was different in gold =p
But lol at the weird behaviour =) Maybe the new mob behavior described by Alan is buggy? (Don't attack until close enough) But then again, bats can shoot, so that shouldn't be a problem... unless the bat is still trying to follow someone a long way off xD

I'm gonna have to scrap everything I remember about mob locations ='(
Oh well! =P
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Old 02-17-2008, 03:25 PM   #21
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To clearify, I have all the booster quest requirements because those are the quests we have. I am moving them to be the gold versions of the quests, and removing boomtown entirely. Some have already been moved, but need dialog rewrites, some need retooled to be harder, and others were part of booster, and thusly won't be ported at all.
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Old 02-17-2008, 03:52 PM   #22
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Quests will be added for sure, but right now it's all about getting the existing quests working and in place.
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Old 02-17-2008, 04:17 PM   #23
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werent the crest different for each race?
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Old 02-17-2008, 04:40 PM   #24
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Yeah..

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Old 02-17-2008, 04:57 PM   #25
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Yeh, up to a point the monster requirements were different(depending on the local monsters), but I can only replicate the requirements as bad as anyone can remember them.
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Old 02-17-2008, 06:00 PM   #26
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Quote:
Originally Posted by Visorak06 View Post
There werent any bats that flew around trendor...

And yes Blegh. They only had the maps and NPC's to work with.
yes there was... malias around the trendor bridge and sai bats just out of the sz
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