Hey hey!
Tom here.
Just thought I'd run by a few of my suggestions.
Agree or disagree as you please, just thought I'd post em up for debate.
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Organizable Inventory - This would be nice to have as to seeing that I like looking at an organized inventory when trying to find something quick.
Talk to NPC's while shapeshifted - I'm kinda tired of having to revert every time I go to the banker or item store, is it possible to allow us to talk to them while shapeshifted?
No HP Reset on map change - Every time I change to a different map, my HP is reset when i enter as if I had just shapeshifted (so like from 182 hp down to 152, which is what it's at when I shapeshift). Please change this.
Customizable Controls - Most, if not all the keys as the previous version do not work anymore (such as shift, alt, control, etc.). Care to bring them back?
Flying Monster Orb - I heard around that this wasn't used, even in the old version, due to "glitchyness" but I think it would be a cool possibility to have one.
Mini Map - It would be really nice to know where I was going (as if speaking as a new person who just found the game) and to see where the NPCs are. As myself, I think the best way the minimap would be used is for locating islands and quest NPCs/items.
Too many quests - Every NPC in the game, once you talk to them with your interact button, sends a completely pointless quest log entry in my logbook that has no hint or required items. That makes me have to delete each one with the :destroyjnlentry command per quest. Perhaps you could make a delete quest entry button or make it so when you talk to an NPC it doesn't give you a quest if you don't need to talk to it.
Lighting - I know you guys are working on this, great job too! Keep it up and before we know it the game will look almost identical to the original!
Textures - So is this game promoting gay pride? Haha just kidding, but with the rainbow-colored grass around the trees where I think, but am not positive, the darker grass texture is supposed to be makes the game look a little too funky. Are you guys planning to work on this? If it's supposed to be like that then sorry I had asked, didn't know ^_^. If not, it's just a suggestion I'll put out there.
Green Arrows - I hear people talking about green arrows that point to your dead body or other things you may want to loot. Is this true? If so then please bring it back! It would greatly help me find my body after I get killed by an Elite or Elder or any other type of enemy.
More Orbs - The orbs we have now are good to use and all, but making every type of monster have an orb would be awesome! Being able to shapesift into any monster in the game as long as you have collected their orb would make this much more fun. In a way, I collect orbs just to shapeshift into that enemy. Kind of a fun way to play the game for me

. You could make it so that it's a lot harder to gain orbs that are higher leveled (like an Elder Shockion compared to a Flob) so the chance of getting them would be rare and worth a lot in the economy as it may do more damage/defense/(its main stat here) than the lower level orbs, of course.
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These are just a few of my suggestions. I will edit this post if you guys have done any or if I can come up with any from the top of my head while playing in EA. Thanks for what the game has to offer so far and I hope the additions to making this game (including mine
) keep coming!