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Planet IIA Debates Discuss the current state of anything related to Endless Ages here. This is not a general discussion forum. |
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View Poll Results: Forgive or not to Forgive Murders!
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Yes (Forgive Feature)
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12 |
50.00% |
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No (Kill and Pay)
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12 |
50.00% |
01-21-2008, 08:29 PM
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#1
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Guest
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Forgive or not to Forgive Murders!
Forgive or not to Forgive Murders!
There was a option implemented later on I guess by mmolands? To allow the ability to forgive murders..
Now if you would like to keep this feature Vote yes, If you want the feature removed vote no.
Please note this feature was good in small pvp fights when you clipped your friend or simple mistake. It was a hand feature for some but in the RP/hardcore area it was also cheap..
So vote now
Sorry forgot a not sure feature 
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01-21-2008, 08:38 PM
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#2
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n????b
Join Date: Sep 2007
Location: New York, NY
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Well, since murders can be worked off, KILL AND PAY! =)
If permared though, yes. =p
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01-21-2008, 08:39 PM
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#3
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Lord Of War
Join Date: Jan 2008
Location: My Computer
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I think the forgive feature is a necessity...when ur blue...its almost like u can't pvp one of ur friends and not go red....that means if ur blue ur basically a complete noob at outside of arena pvp, unless u made a different char red. Also, the forgive feature distinguishes the difference between a murderer and a pvper, forgive = friendly pvp and red = u murder peeps for their stuff.
We also "need" a murder counter. I know phylon had one of those so it shouldn't be too hard to impliment it into this one. Old EA may have had one...but u couldn't see it or access it, type /murders, and also /forgives and it will popout a number.
if u can keep track of the difference it would show how much pvp experience u have, and you should be able to show it or hide that information as well, because on the phylon website it just sorta showed it if u were in the top 10, u couldn't choose to be modest.
aww crapit blegh, u beat me too posting, I thought I was gonna be the first one
Hey Jason, do u think Aaron can make do what I listed above :-P
Last edited by LordOfWar; 01-21-2008 at 08:44 PM.
Reason: dangit blegh
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01-21-2008, 08:41 PM
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#4
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Senior Member
Join Date: Sep 2007
Location: Denver Colorado U.S.A.
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I enjoy frendly PvP so I had to give it a FORGIVE vote
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01-21-2008, 08:46 PM
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#5
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IIA Guru
Join Date: Sep 2007
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Or how about a Duel feature where you can challenge a friend to a duel and fight, and there is no penalization for it, so you dont have to worry about getting a murder.
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01-21-2008, 08:46 PM
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#6
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Lord Of War
Join Date: Jan 2008
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Quote:
Originally Posted by RYSTIC
I enjoy frendly PvP so I had to give it a FORGIVE vote
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lol Rystic remember last EA, I made one of ur chars red on accident, meant to hit forgive :-P
good times, good times :-D
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01-21-2008, 08:48 PM
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#7
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Lord Of War
Join Date: Jan 2008
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Oh Jason, that is a good idea, because sometimes noobs will just choose to forgive to just not give u the murder points, I remember a certain someone that will kill someone over and over again until he would get a murder :-P
but on top of that you should still be able to pop a number like duel victories and murders
Hey...and from the arena on old EA, I remember my points getting wiped every server reset, and they weren't used for anything. I think that arena points should be able to be redeemed for show items that look sweet, or maybe weapons with unlimited ammo but only work in the duel arena, that or an option that gives ur weapons unlimited ammo in the arena, neat little things like that, and possible something good that can be used outside of the arena.
My friend recently babbled how in WoW these new maces came out and he needed so many duel points to get them or something, so maybe a combination of cash and duel arena points for possibly rare weapons :-P
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01-21-2008, 08:53 PM
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#8
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Senior Member
Join Date: Sep 2007
Location: Denver Colorado U.S.A.
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Quote:
Originally Posted by Jason Lee
Or how about a Duel feature where you can challenge a friend to a duel and fight, and there is no penalization for it, so you dont have to worry about getting a murder.
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Good idea.... 
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01-21-2008, 09:03 PM
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#9
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n????b
Join Date: Sep 2007
Location: New York, NY
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Hehe, so that changes murders from being given, to murders being taken =P
Whatever works! =p
How will this "duel" feature work if, hypothetically, a group of 4 friends wanted to have a 2v2 pvp? =p
Or, a pker comes and kills two duelers?
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01-22-2008, 01:21 AM
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#10
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::eXiLe::
Join Date: Jan 2008
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Quote:
Originally Posted by Jason Lee
Or how about a Duel feature where you can challenge a friend to a duel and fight, and there is no penalization for it, so you dont have to worry about getting a murder.
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good idea, that way if your not in a duel and kill sum1 you get a point =]
Quote:
How will this "duel" feature work if, hypothetically, a group of 4 friends wanted to have a 2v2 pvp? =p
Or, a pker comes and kills two duelers?
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and these are good points from blegh..
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** shaggy - HM // ^spNk - AP // name - BL **
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01-22-2008, 04:35 AM
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#11
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Senior Member
Join Date: Dec 2007
Location: South Carolina
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this would have solved the whole popo turning me red in booster -.-
he freaking gave me a murder in a pvp tourney cuz i said he was dbl shooting (even tired said he was)
But this new implementation eliminates my favorite aspect of EA, Open PvP
i loved how i could just kill somone with no reason and visa versa.
altho this dual system will help alot, i would love to be able to attack ppl outside of it.
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Da Vinci - HM

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01-22-2008, 08:20 AM
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#12
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Flob
Join Date: Sep 2007
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Couldn't we have open PvP and the Duel feature?
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02-01-2008, 12:03 AM
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#13
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Flob
Join Date: Jan 2008
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just dont hit anyone with your splash. needs to be a party and threat system
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